Fun Problems cover image

#17 Hook, Craft, Spirit (Part 1)

Fun Problems

00:00

The Spirit of Game Design

This chapter explores the concept of 'spirit' in creative projects, particularly in tabletop game design, emphasizing the balance between tone, style, and personal voice. The discussion highlights how distinct design choices can resonate with audiences while addressing broader themes such as colonialism in games like 'Spirit Island.' Through personal anecdotes and examples, the speakers delve into the creative process, showcasing the importance of self-awareness and thematic coherence in crafting engaging gameplay.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app