
11: Taking Back Roguelikes with Raigan Burns
Eggplant: The Secret Lives of Games
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The Differences Between Rogue Legacy and Spelunky
Spelunky is partly influenced not just by NetHack but also by Super Mario, right? So I guess I would ask don't a lot of traditional video games do what you're talking about like think about Mario 3. Sure you have multiple lives and you can get lives, but when you game over in Mario 3 for the Nintendo you're not able to unlock abilities or money that helps you in your next play field. It's because it's not procedurally generated so there's still this you can still grind it outIt's just in this case you're grinding it via memorization of the levels learning you know muscle memory whatever. "I feel like it's sad it's kind of
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