
Exploring representative practice design - a conversation with Ian Renshaw
The Talent Equation Podcast
00:00
The Game Intensity Index
One of the concepts we developed was that and it's not novel is the game intensity index idea. So you divide, let's say we've got a 30 by 30 field or pitch or whatever. And we divide the number of players in that by, and it gives us a value. We can actually model that in our design and go, right, well, what can we do if we have a 4v4 game, what space do we need? And you can actually use it as talent ideas. Well, I reckon is that how good are you? Can you play in that space? Or do we have to make it bigger to start with? You know, they did it really
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