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#244 Round Table on Matching Player Expectations

The Game Design Round Table

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What Happens When You Introduce a Reward That Is Exclusive to P v P?

i think that's when you sort of a, when you are talking about play, about how players are segmented. And the keeping an eye on what is, how are different communities developing, and how is that form in their expectations? And then what happens when put those dos together, right? So another example could be um in a game that has a a, um, a casual and competitive mode, right? I'm going to talk about like a computer game r that we can talk about on a destiny or or something like that.

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