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Social simulation in games: what is it and why isn’t there more of it?

Say It Like You Play It

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Social Simulation in Gaming

This chapter explores the role of user interface and social interactions within games, focusing on how player choices affect reputation and dynamics in-game worlds. It delves into the ethical considerations of non-playable characters (NPCs) and their design, examining the balance between player autonomy and authored experiences. Additionally, the conversation highlights the evolution of character interactions and their impact on storytelling, contrasting in-game communication with real-life social dynamics.

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