4min chapter

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#40 - Rogue Legacy 2 & The History of Cellar Door Games

Noclip Crewcast

CHAPTER

The Evolution of Flash Animation in the Spiderverse

It was very scary because when we first released the trailer to the game or at least a little teaser to the game. A lot of people were like, Oh no, it's going to be a one of the tween animation games right. Getting back to your flash roots. So yeah, that's why we switched from 2D to 3D because I think for us to do what we wanted to do is absolutely essential. It would mean that the 2D artists would have to draw everything by hand run you pieces of equipment for every single animation set. Now we can just, because that doesn't require you animation. We just swap out material. Looks like something else, or we swap

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