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Designer Notes 75: Moonbreaker

Designer Notes

CHAPTER

Moonbreaker: The World's First Digital Miniature

Moonbreaker is the world's first digital miniature game. The lack of a grid is actually probably the hardest part of the game at least it was in the beginning just both technically and also just There's a lot of usability issues that show up like where people get mad when they think that they're touching a unit. It took some time to work through those kinds of mostly UI UX issues And then after that Like it's actually just a super rich Incredible basis to build the game aroundIt is so incredible to see people making like micro moves you know kind of like chess players or higher might be like moving like a rook and they're back line before you know without opening up the pawns first right

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