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Ep: 351 Jules Urbach

Mograph Podcast

CHAPTER

The Future of Point Cloud Rendering

There's going to be tons of options for loading you know compressed volume metric point cloud type scenes and there's also going to be a direct point cloud renderer. NASA is actually one of the big users of the render network we saw hired a team that uses it so I'm like yeah we want to have physically correct space environments train environments with world creator  I think we're just beginning on that integration.

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