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Ep: 351 Jules Urbach

Mograph Podcast

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The Future of Point Cloud Rendering

There's going to be tons of options for loading you know compressed volume metric point cloud type scenes and there's also going to be a direct point cloud renderer. NASA is actually one of the big users of the render network we saw hired a team that uses it so I'm like yeah we want to have physically correct space environments train environments with world creator  I think we're just beginning on that integration.

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