26min chapter

The AIAS Game Maker's Notebook cover image

Making Animal Well as a Solo Game Developer with Billy Basso

The AIAS Game Maker's Notebook

CHAPTER

Delving into the Development of the Unique Game 'Animal Well'

The chapter explores the thought process behind developing the game 'Animal Well,' focusing on creating a world filled with surprises and intimate discoveries. The discussion highlights the challenges of explaining a game that defies traditional genres like Metroidvania and emphasizes the importance of maintaining a sense of exploration and wonder for the player. The chapter also touches on the rewarding yet fair puzzle design, providing multiple solutions and fostering a sense of cleverness in players.

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