
Kingdom Come: Deliverance II with Lead Designer Prokop Jirsa
The AIAS Game Maker's Notebook
00:00
Innovative RPG Gameplay Mechanics
This chapter delves into the immersive gameplay mechanics of an RPG, emphasizing realism through tactile interactions like bow drawing and sword picking. It highlights the developers' commitment to unique forms of engagement and the evolution of gameplay systems such as alchemy and blacksmithing. The discussion also covers the integration of narrative and gameplay in the development of 'Kingdom Come: Deliverance II', showcasing advancements aimed at enhancing player experience.
Transcript
Play full episode