The AIAS Game Maker's Notebook cover image

Peanut Button's Asaf and Eyal Geva

The AIAS Game Maker's Notebook

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How Do You Tell a Deeper Story?

We had so many wrong ideas, yes. It was a difficult time for people to understand that there were so much capacity,. because they were getting inundated with these very basic concepts. And also, something else that frustrated us at the time was there was a lot of energy going into trying to solve story telling problems. I'm to put you as a fly on the wall or as the imaginary friend of the hero of the story. Ah, and while you can do some really interesting stuff in it, we just found it much more engaging to have you a being the person that the story happens to, or rather you being the protagonist. We want to make a vard that is very accessible

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