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360 IP - Creating a multiverse on all platforms

IndieGameBusiness®

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I've Had Mixed Success With Demos, Right?

"My mind sat always is to do as little free work as possible for somebody else, right? So so guys, im going to have you under tand cs, demos are hard, guys. I've had mixed, i've had mixed success with this." "I think for them, it's just what is the valable product," he says of licensers. 'They really need to make a case that this team that gets the license has actually pushed out a gam before'

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