3min chapter

The AIAS Game Maker's Notebook cover image

The Narrative Design of Slay the Princess with Black Tabby Games

The AIAS Game Maker's Notebook

CHAPTER

Exploring the Meaning of Player Death in Narrative Design

This chapter delves into the role of player death in 'Slay the Princess', viewing it as a significant narrative event rather than a mere failure. The conversation emphasizes how such moments enhance storytelling and foster deeper connections between players and the game's narrative, along with insights from engaging discussions among developers.

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