
23: Reinventing Basketball (and Spelunky) with Andy Hull (Dunk Lords)
Eggplant: The Secret Lives of Games
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Dunklords: The Next Level
Derek: You get so much for free in 3D too. Like the anime, I mean, animating like rigging is a pain but you get all your animation just like working from that point forward. So it's like, Spelunky making a new character was like a nightmare for Derek. It was like, oh, no, I have to paint like another giant sprite sheet. Whereas in Dunklords, making a new character is at this point is actually a pretty quick process.
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