
Building Fyrox: A Rust Game Engine (with Dmitry Stepanov)
Developer Voices
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Journey of Game Engine Development
This chapter explores the speaker's personal journey in developing a game engine from childhood to professional experience. It highlights the transition from visual programming to C++ and eventually Rust, detailing the challenges faced in game development and the unique learning experiences gained. The discussion also reflects on the collaborative nature of the industry compared to solo development, emphasizing continuous learning and technical growth throughout the process.
Transcript
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