
Episode 155: Magic Systems
Roguelike Radio
00:00
Flaws and Potential Solutions for Magic Scrolls in Roguelike Games
The chapter discusses the flaws of magic scrolls in games and proposes a solution to make them more interesting. They suggest that instead of having scrolls with single, subtle effects that are easily identified, each scroll should have a random mix of two positive effects and one negative effect. They also discuss the potential issue of when players would choose to use the scrolls and propose incorporating contextual information, such as the creator of the scroll, to provide a better understanding of its effects.
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