Dungeon Master of None cover image

296 - So You Want to be a Game Master?

Dungeon Master of None

00:00

Generating Clues and Shaking Things Up

This chapter provides advice for game masters on coming up with clues and ideas for investigative games. It also discusses the concept of shaking things up in the game to keep it moving.

Play episode from 29:50
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app