
62: Rethinking Difficulty with Maddy Thorson
Eggplant: The Secret Lives of Games
00:00
Game Design - Is There a Constraint on Level Design?
"I design every single level in the game like a kind of, like this, like 600 them. But i never require the player to do x ithing," he says. "It's just something i was off limits for me as i designed these levels." He adds: 'i've such a hard time working on games with lots of stats and numbers'
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