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62: Rethinking Difficulty with Maddy Thorson

Eggplant: The Secret Lives of Games

00:00

Game Design - Is There a Constraint on Level Design?

"I design every single level in the game like a kind of, like this, like 600 them. But i never require the player to do x ithing," he says. "It's just something i was off limits for me as i designed these levels." He adds: 'i've such a hard time working on games with lots of stats and numbers'

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