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#303 Darkest Dungeon 2 with Chris Bourassa and Tyler Sigman

The Game Design Round Table

CHAPTER

Darkest Dungeon 2: A Roguelike Road Trip Simulator

The hosts discuss the unconventional design choices of Darkest Dungeon 2, describing it as a sequel to the first game with a focus on assembling a party, dealing with emotional ups and downs, fighting monsters, and upgrading characters. They commend the developers for taking risks and express their surprise at the changes.

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