
#303 Darkest Dungeon 2 with Chris Bourassa and Tyler Sigman
The Game Design Round Table
Darkest Dungeon 2: A Roguelike Road Trip Simulator
The hosts discuss the unconventional design choices of Darkest Dungeon 2, describing it as a sequel to the first game with a focus on assembling a party, dealing with emotional ups and downs, fighting monsters, and upgrading characters. They commend the developers for taking risks and express their surprise at the changes.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.