"We call those the like, water cooler moments, where you're in a way, and then they just oh, this woull be fakan cool, and hen they run with it." "As a producer, you want to try to make that doesn't happen. Because in a huge team like hola duty, or even, you know, like a god of war a, it's possible that one of those sparks in conversation happened," he says. 'I also had a weekly meetings with all the leads of each department, like code, design, art, a animation, just to make sure that we were on top of anything'
With Justin and Griffin on tour, we've brought in Tina Sanchez (@teanah), who has worked on some of the biggest franchises in the games industry (and even hosted a podcast with Chris Plante ages ago!). She's here to teach us the magical world of video game producing and how the sauce all comes together into a bigger, better sauce. We're also diving a bit into our backlog, from Yakuza 0 to Outer Wilds and beyond.
Other things talked about: Call of Duty, Apex Legends, God of War Ragnarok, Stray, Deep Rock Galactic and The Rehearsal on HBO.
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!