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Using Games to Teach Jiu Jitsu Skills
This chapter discusses a teaching method for jujitsu that involves using games to effectively train students. The first hour of training is dedicated to different games, where each partner takes turns for three minutes. These games focus on specific skills and objectives related to different situations, such as maintaining pins or recovering from pins. The chapter also explains the concept of contextual interference, where students are exposed to different situations to enhance learning.