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Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin

The AIAS Game Maker's Notebook

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Pearl Abyss: A Small Developer

Pearl Abyss self publish a Black Desert on all the platforms, meaning that we just now work on some of those agreements and then we just now took over the life service. And now we are in charge of all the publishing business everywhere. Yes, everywhere. Not in China. Yeah, totally. Outside of China, you're actually. You're actually. Okay. Do you do it then you steam or how do you? Yes, actually we are on steam too. I remember that being pretty controversial. Right. So we launched Black Desert on steam in 2017. We first launched Black Desert in the North American European regions in 2016. But even five years ago, it's steam viable.

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