
IGN Publisher John Davison on Justin Roiland's High On Life and How Games Get Covered in 2022
Deconstructor of Fun
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How Did You Get Your Start in the Game Industry?
I was lucky in that there was a period in the late 90s where British magazine people were quite fashionable for publishers to want to court. We would go to PAX and we'd do those things live and people would come up to us afterwards and be like, hey, I have my headphones on all day. It's funny because you're at Eigen now and I think it's still in the same building. Back then there wasn't the way that you did analytics on podcasts was you would count server requests. So we had no idea what the real scale of that audience was. The pay is different here, honestly. That was part of the attraction. US seems to be a sticky place
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