
Diablo IV Game Director Joe Shely
The AIAS Game Maker's Notebook
00:00
The Importance of Team Play Tests in Diablo
"We want people to are playing the game. We want people to work on the game to play the game." "It can kind of get lost in sort of like a priority stack," he says. "So we try really hard to make sure that we both communicate out what's happening, like what was being worked on and also that we have lots of opportunities for people to play the games"
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