
#303 Darkest Dungeon 2 with Chris Bourassa and Tyler Sigman
The Game Design Round Table
00:00
The Importance of Taking Risks and Innovating in Game Design
This chapter explores the significance of taking risks in game design to avoid creating a bland game. It discusses the use of innovative and interactive hero shrines as an alternative to cutscenes, along with the challenges of decision-making in game design and the importance of player feedback.
Transcript
Play full episode