
42: The Secrets of Simplicity with Martin Jonasson (holedown)
Eggplant: The Secret Lives of Games
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The Importance of Privacy in Games
Martin: I think when I was testing my game they didn't even have the privacy setting stuff. They do now. And I think everybody sort of figured out what's okay and what's not. So maybe it's also like it's there's no benefit to the player for this. It's just for my personal satisfaction, which feels maybe a little bit excessive because there's a lot of moving parts that might break. You should just make a leaderboard for most ball bounces. Both steam and Google Play has stuff like that where you can just keep a counter of something. We'll be back next week with part two of our Into the Deps.
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