
Horizon: Forbidden West with Guerrilla's Mathijs de Jonge
The AIAS Game Maker's Notebook
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Creating Metrics for Balanced Traversal and Discovery in Open-World Games
The speakers discuss the process of creating metrics for the balance of traversal and discovery in open-world games. They emphasize the importance of prototypes and experimentation to develop their own metrics and describe the significance of creating magic moments for players at certain intervals.
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