Eggplant: The Secret Lives of Games cover image

33: Making Generous Games with Terry Cavanagh (Dicey Dungeons)

Eggplant: The Secret Lives of Games

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How to Build a Dicey Dungeons Game

Having that community play in the game all the way through development was to be honest it's the reason it's any good at all. The game you can go back and play the early alphas like I entered it in seven day roguelike last year and it's like line art and there's six pieces of equipment and it're like nothing you know but I did weekly bills at first and then every two weeks and then every month and then likeevery two months. There's some stuff in the game that were direct suggestions from play testers like the weekend mechanic a guy called yinion in my discord came up with that and it'sLike this is perfect this is like a really good thing to

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