
Buzz Burrowes, Audio System Architect at Epic Games
The AIAS Game Maker's Notebook
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The Sound Designer's Job Is in the Box
In some ways, that's where my background in traditional media came into play. I had friends who were sound designers for movies and television,. And when i came into games, i thought, oh, ok, well, you know, how different could it be? You know, i'd need to, i need to do what a sound designer does. But then i saw the production methodologies and the specifications for the content and theory that i was supposed to deliver. It worked for me to great advantage. There were a few cases where it didn't work well for me, and where great learning moments.
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