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E75: Greg Castle (Anorak VC) on the Biggest AR/VR and Spatial Computing Opportunities

"Turpentine VC" | Venture Capital and Investing

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Innovations and Challenges in AR/VR

This chapter explores the impact of smaller companies like Snap in the AR/VR industry, particularly in engaging younger audiences with innovative products. It discusses the evolution of digital identities and the complexities of creating an interconnected metaverse, while highlighting opportunities within sectors like 3D object capture. Additionally, the chapter presents a balanced view of AR/VR technologies, considering their potential benefits in education and human connection amidst varying perceptions of their societal impacts.

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