
#293 Interview with Mark Rosewater
The Game Design Round Table
How to Be a Good Game Designer
Mark Rosewater: The most important lesson I have learned with young game designers is there's a moment where you realize that you're not the audience. One of the things that's really important to understand is that the vast majority of players want something different. Once you get good at designing for people who aren't you, then you can make games that you don't even like but other people love. Mark it's been a real pleasure thank you so much for being on the show T G D R T.
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