
23: Reinventing Basketball (and Spelunky) with Andy Hull (Dunk Lords)
Eggplant: The Secret Lives of Games
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The Hardest Thing to Implement in Splunky
The solo eggplant running was just a happy coincidence of crazy bugs that happened to work together. I don't really know about like, like accident accidental things that ended up making the game better. But there was a lot of just like, kind of things that felt like they wouldn't matter. They ended up mattering,. Sure. Let me also actually comment it from the other side then. This is we had this question actually from just a squid on Twitter, who asked what was the hardest feature to implement in Splunky and also asked if there were any features that needed to be cut just because of implementation difficulties. So I mean, obviously lots of little touches, but just generally, or
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