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Making Animal Well as a Solo Game Developer with Billy Basso

The AIAS Game Maker's Notebook

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Exploring a Mysterious Subterranean World in a 2D Metroidvania Game

The chapter delves into a game where players embody a sentient orb, blob, or seed in a mysterious underground setting full of hidden passageways and enigmatic creatures. It explores the player's journey to uncover their purpose and navigate the environment freely, akin to a newborn, while discussing the game's classification as a 2D Metroidvania inspired by titles like Metroid, Zelda, and Fez.

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