
The State of VR in 2022 (with Andrew Eiche)
Nice Games Club - a gamedev podcast!
00:00
VR and UX Design
Designing objects in VR is closer to industrial design than it is to game design. The visual feedback and audio feedback match, your body will be like, I turn that dial. Right there. It's not dissimilar to how games abstract interaction, except it requires a totally different approach.
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