
Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas
The AIAS Game Maker's Notebook
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The Importance of Teamwork in Game Development
"It's hard for a lot of people to trust a person with like a singular vision," he says. "High-fry rush was the most difficult project I worked on by far, even compared to how technically and design wise challenging high-fryrush was." He adds that in today's game development terms means 15 years of working with the same people until they will trust you.
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