6min chapter

Software Engineering Daily cover image

Crafting a Stop Motion Video Game with Onat Hekimoglu

Software Engineering Daily

CHAPTER

Exhibitions and the Challenges of Game Design

This chapter explores the experiences of showcasing their game at various exhibitions, particularly a unique event in Zurich featuring puppets and game assets. It delves into the challenges of game design, including the adaptation of physical set elements to align with gameplay mechanics.

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