Deconstructor of Fun cover image

260. David Nelson: The Maverick’s Guide for Thriving in BIG Organizations

Deconstructor of Fun

00:00

Embracing Conflict for Innovation

This chapter highlights the significance of A/B testing in game development, advocating for bold changes over minor tweaks to enhance player engagement. It emphasizes the necessity of constructive conflict in organizational meetings, arguing that such dynamics foster innovative discussions and prevent passive decision-making. By promoting open dialogue and psychological safety, the chapter underscores the value of diverse perspectives in achieving meaningful outcomes.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app