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Web Standards for the Win W/ Ken Russell & Corentin Wallez

Building the Open Metaverse

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Adoption and Advancements of WebGPU

This chapter discusses the adoption of WebGPU even before its official release, highlighting the support of frameworks like Babylon and Three.js, as well as partnerships with Unity. It also delves into the implementation progress of WebGPU in other web browsers, particularly Firefox and Safari. The chapter concludes by discussing the advantages of WebGPU's stateless nature and its potential use cases in native applications.

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