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Build or Buy: Gaming Backends

Naavik Gaming Podcast

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How to Be a Competitive Player in the Back End Space

There's like beamable and loot locker. Lockers been much more of a content system that focuses on mobile audience. Beamables focused primarily in our minds on like web three and sort of like unity games. Whereas for us, we've specifically focused on primarily PC console like live service games. So I think all that has plays into the focus like you're going to understand your customers that you understand the most.

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