12min chapter

Gamecraft cover image

Distribution (Ep. 14)

Gamecraft

CHAPTER

Evolution of Distribution Platforms in the Gaming Industry

The chapter explores the transformation of distribution platforms within the gaming sector, from early curated platforms that boosted customer acquisition for publishers to the current overcrowded marketplaces like Apple's App Store. It critically analyzes the debate surrounding distribution costs, customer acquisition, and platform control, focusing on Apple's 30% commission on the App Store and the challenges faced by mobile game developers in discovery and user acquisition. The discussion delves into the impact of changes like IDFA and privacy policies on targeted advertising, the dynamics of app distribution on mobile platforms, and the necessity for innovative marketing approaches amidst constraints imposed by app stores.

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