
20: Going Into the Void (Bastards) with Cara Ellison and Farbs
Eggplant: The Secret Lives of Games
00:00
How to Design a Game System That's Flexible
After a lot of play testing, we realized we had to remove the ability to turn the power off yourself. Most stuff that's in that's good is in the closets, which you can't open without without the power. There's so anyway, there's so many connections. All that Aladzak jump in because there's like everything's connected to everything in this game.
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