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#27 - Bringing NPCs To Life With Naughty Dog's Bryan Collinsworth

Game Developer Podcast

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Game Development and Design - Is That So Wont Ye?

The system that you all implemented here is such, just like one of those things that makes me appreciate game development and design so much. One thing that i was surprised by when i came to naghty dog, but we do it all the time. We would just always align the animation so where their eyes finally settled was the point where, under the hood, in the system, we'd already decided that was where they wanted to go next. But now we were using that to sell, ok, this is someone looking around and deciding and trying to find what is the next most interesting dinosaur. And that really, again, brings that level of naturalness that kind of covers up what's

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