
Twelve Minutes with Luis Antonio
The AIAS Game Maker's Notebook
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Having Read Your Development Log on a 12 Minutes Game Dot Com
As an artist, it's very useful to catalogue your development. But on the other hand, i also realize there won't have many resources. I think it's i mean, i'm actually writing nowa a more indept making off because now i can share in all the spoilers and all the struggles, and even the prototypes that no one ever saw. That's really cool.
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