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The Calculus of Fun (Ep. 3)

Gamecraft

CHAPTER

Casual Gaming and Mobile Technology

It's so clear in hindsight that the gaming market was much bigger. In a lot of ways, casual games was a big market kind of in search of a platform and mobile was the perfect platform. We now know we're privileged to know in 2022 that mobile plays a huge role in this. At what point do we start to see casual and mobile blend?

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