Game Studies Study Buddies cover image

71 – Pinchbeck – Doom: Scarydarkfast

Game Studies Study Buddies

00:00

Evolution of Level Design in Gaming

This chapter analyzes the progression of level design in a gaming series, tracing its roots from action-oriented gameplay to more experimental environments infused with Gothic elements. It highlights the impact of game mechanics and environmental storytelling, using examples from iconic titles like Doom and Half-Life. Additionally, the discussion covers multiplayer experiences, modding culture, and the significance of organization within game design, revealing how these elements shape player interactions and the gaming landscape.

Play episode from 01:06:13
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app