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71 – Pinchbeck – Doom: Scarydarkfast

Game Studies Study Buddies

CHAPTER

The Evolution of Doom: Design and Immersion

This chapter explores the historical and technical aspects of the game 'Doom,' highlighting the key figures and processes that contributed to its groundbreaking design. It examines gameplay mechanics, player experience, and the dual nature of immersion in gaming, alongside historical contexts such as the shareware model and its impact on the game's success. Additionally, the chapter reflects on the interplay between game mechanics and player engagement, drawing comparisons to contemporary titles and addressing the political controversies surrounding 'Doom.'

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