
64: Giving Games a Voice with Sarah Elmaleh
The Secret Lives of Games
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The Importance of Fake Language in Game Design
Sarien was the point person for game maker relations at last year's Game Developers' Festival. He says he felt very comfortable with BioWare and they were extremely patient and gracious with him. Sarien: "I think I just wrapped that up, um, where I had been the pointperson for all the developers"
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