
32: (Rerun) Into the Breach with Jay Ma
Eggplant: The Secret Lives of Games
00:00
Multiplayer for FTL or Into the Breacha?
The number of buildings per city is a huge factor in the game's difficulty. The u i was maybe the most work in the whole game, and it heavily constrained the game design. Some mec and enemy skills were removed because they were too hard to communicate with each other. We never considered multiplayer for either f t l or into the breach. Both games would be awful multiplayer games.
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