Hey, Good Game cover image

Tetris, Chess, and Go: Martin Grider’s Indie Game Design Playbook

Hey, Good Game

CHAPTER

Evolving Game Development with Swift

In this chapter, the speaker shares their journey of game development, integrating classic game elements and exploring different programming tools like Swift and Gate Engine. They reflect on challenges in cross-platform compatibility, their transition to freelancing, and the evolution of their projects, highlighting key experiences and insights gained along the way.

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