4min chapter

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Episode 521: Phillip Mayhew on Test Automation in Gaming

Software Engineering Radio - the podcast for professional software developers

CHAPTER

Adding Automated Testing to a Software Game Project?

"We don't want you to change your architecture of your game. We don't want to complicate builds," he says. "Once you get people to write up just a simple test case, it's like the wheels start turning and they just, you know, it's just coming to them because they've been in their project." He adds that developers are very excited because now it's taken a little bit of burden off their shoulders.

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